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Immobilize

Immobilize

Description

A control spell that with just a gesture of the finger, can bind the enemy in place. More powerful foes may break free sooner, thus caution is advised. To ensure this spell will not be interrupted during intense combat, cast it when the opponent is exhausted, staggered, or downed.

How to Obtain

Immobilize is automatically learned during the fight with [Bullguard](/bullguard). The [Keeper of Black Wind Mountain](/keeper-of-black-wind-mountain) will interrupt the fight and will cause the [Destined One](/destined-one) to learn it.

Background

The first appearance of the Immobilize Spell in Journey to the West occurs in Chapter 5 'Disrupting the Peach Festival, the Great Sage steals elixir; With revolt in Heaven, many gods would seize the fiend': "Dear Great Sage! He made a magic sign and recited a spell, saying to the various Immortal Maidens, “Stay! Stay! Stay!” This was the magic of immobilization, the effect of which was that the Seven-Gown Immortal Maidens all stood wide-eyed and transfixed beneath the peach trees."

Details

typeMysticism
cooldown50 secs
mana cost50 pts

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Stworzone z ❤️ przez Creative Sight Konrad Leśniak

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