Combat
The Combat in Black Myth: Wukong is fast paced shifts between offense and defense and is based on Stamina management. By performing actions that consume stamina, such as attacks and dodges, players can build up Focus Points, which can be used to unleash more powerful attacks. However, running out of Stamina will put the player at a disadvantage, so how and when it is used is key.
Light Attack
Light Attack: Square
By pressing the corresponding button again, you can chain together a combo attack. Keep in mind that all attacks require Stamina.
Heavy Attack
Heavy Attack: Triangle
Charged Attack: Hold Triangle
By pressing the Triangle, players can perform a heavy attack. By holding and charging the attack, players will Build Up Focus and unleash more powerful attacks.
Dodge
Dodge: Circle
Pressing the Circle will make the player Roll (Dodge). Press Circle the instant an enemy attacks to perform a Perfect Dodge. A well-timed Dodge can build up more Focus.
Focus
Focus Points are built through hits, charging, and Perfect Dodges, and can be spent all at once with a Heavy Attack, dealing more Damage at the expense of more Focus Points.
Varied Combo
Follow a Light Attack Combo with a Heavy Attack to trigger a Varied Combo. If the first strike of the Varied Combo lands, it can chain into a second strike. Varied Combos cost 1 Focus Point.
Staff Spin
Staff Spin: Hold R2
By holding the R2, players will spin their staff and be able to move forward, while deflecting projectiles.
Stances
Smash Stance: LEFT Arrow
Pillar Stance: UP Arrow
Thrust Stance: RIGHT Arrow
There are three type of stances: Smash Stance, Pillar Stance and Thrust Stance. Each of the stances have their own skill tree and a different playstyle and abilities.
Available only for Smash Stance.
While performing a Light Attack Combo, players can press Triangle (Heavy Attack) the exact moment they get hit. This will consume a Focus Point, but will execute a Resolute Strike. During the Resolute Strike, the Destined One can see through the incoming enemy attacks and nullify their damage.
Spells
Mysticism Spell: R2 + Square
Alteration Spell: R2 + Triangle
Strand Spell: R2 + X
Transformation Spell: R2 + O
There are four types of spells: Mysticism, Alteration, Strand, and Transformations. Players can equip up to four spells, one of each type. Spells costs Mana and have a cooldown once they are used.
Transformations spells grants the ability to briefly take the form of a yaoguai and use their form in combat. Each transformation has its own strengths, making them worth experimenting with.
Transformations continuously consume Might and require a full gauge to initiate. Using Spells during a transformation further depletes Might, and once it is fully depleted, De-transformation occurs automatically. Subsequently, Might will gradually recover.
Spirit Skills
When Qi if full, press R2 + L2 to launch Spirit Skills.
Transforming into a powerful yaoguai to unleash their signature abilities costs Qi, which can be recovered by absorbing it from enemies during combat.
Vessels
When Qi is full, press R2 + L3 to use Vessel.
Some hidden Vessels left by the predecessors can be discovered in the journey, each with unique power. Using them costs Qi, which can recovered from hitting the enemies.
Light Attack
Light Attack: Square
By pressing the corresponding button again, you can chain together a combo attack. Keep in mind that all attacks require Stamina.
Heavy Attack
Heavy Attack: Triangle
Charged Attack: Hold Triangle
By pressing the Triangle, players can perform a heavy attack. By holding and charging the attack, players will Build Up Focus and unleash more powerful attacks.
Dodge
Dodge: Circle
Pressing the Circle will make the player Roll (Dodge). Press Circle the instant an enemy attacks to perform a Perfect Dodge. A well-timed Dodge can build up more Focus.
Focus
Focus Points are built through hits, charging, and Perfect Dodges, and can be spent all at once with a Heavy Attack, dealing more Damage at the expense of more Focus Points.
Varied Combo
Follow a Light Attack Combo with a Heavy Attack to trigger a Varied Combo. If the first strike of the Varied Combo lands, it can chain into a second strike. Varied Combos cost 1 Focus Point.
Staff Spin
Staff Spin: Hold R2
By holding the R2, players will spin their staff and be able to move forward, while deflecting projectiles.
Stances
Smash Stance: LEFT Arrow
Pillar Stance: UP Arrow
Thrust Stance: RIGHT Arrow
There are three type of stances: Smash Stance, Pillar Stance and Thrust Stance. Each of the stances have their own skill tree and a different playstyle and abilities.
Available only for Smash Stance.
While performing a Light Attack Combo, players can press Triangle (Heavy Attack) the exact moment they get hit. This will consume a Focus Point, but will execute a Resolute Strike. During the Resolute Strike, the Destined One can see through the incoming enemy attacks and nullify their damage.
Spells
Mysticism Spell: R2 + Square
Alteration Spell: R2 + Triangle
Strand Spell: R2 + X
Transformation Spell: R2 + O
There are four types of spells: Mysticism, Alteration, Strand, and Transformations. Players can equip up to four spells, one of each type. Spells costs Mana and have a cooldown once they are used.
Transformations spells grants the ability to briefly take the form of a yaoguai and use their form in combat. Each transformation has its own strengths, making them worth experimenting with.
Transformations continuously consume Might and require a full gauge to initiate. Using Spells during a transformation further depletes Might, and once it is fully depleted, De-transformation occurs automatically. Subsequently, Might will gradually recover.
Spirit Skills
When Qi if full, press R2 + L2 to launch Spirit Skills.
Transforming into a powerful yaoguai to unleash their signature abilities costs Qi, which can be recovered by absorbing it from enemies during combat.
Vessels
When Qi is full, press R2 + L3 to use Vessel.
Some hidden Vessels left by the predecessors can be discovered in the journey, each with unique power. Using them costs Qi, which can recovered from hitting the enemies.